Developement
About 1 min
DOM support
- DOM (Document Object Model), translated as Document Object Model, is the programming interface for HTML and XML documents.
- HTML DOM defines standard methods for accessing and manipulating HTML documents.
- DOM expresses HTML documents in a tree structure.

Since the editor document is based on the HTML5 structure, it fully supports the DOM programming interface.
DOM example
//Event handling example
editor.document.getElementById('id').addEventListener("click", (event) => {
editor.document.getElementById('id').innerHTML = 'XXXXXX'
});
editor.document.getElementsByClassName('class name'); // Returns a collection of element objects based on class name
editor.document.querySelector('selector'); // Return the first element object based on the specified selector
editor.document.querySelectorAll('selector'); // Return based on the specified selector
...
Refer to HTML DOM Tutorial
Built-in Jqurey
editor.$() has a built-in Jqurey selector for the document, allowing you to operate on medical record document HTML element groups or individual HTML elements for complex document processing and event binding.
Element selection
//#id selector
editor.$('#id').html('Display text')
//.class selector
editor.$('.class').html('Display text')
//Select elements with href attributes
editor.$("[href]").html('Display text')
Set signature image
//Insert a picture in design mode and set the picture ID to img_id
//Set the image src attribute through code in form mode
//Method 1: Image URL
editor.$('#img_id'). attr('src', '...../imgs/0001.png')
//Method 2: BASE64 encoding of images
editor.$('#img_id'). attr('src', 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAlgA…ALCCwYlBzBAgQIECAAIEHgNkBLevR78cAAAAASUVORK5CYII=')
/**
* Convert the corresponding base64 value according to the URL of the image
* @param { String } imageUrl such as: http://xxxx/xxx.png
* @returns base64 value
* @Note Note: There may be cross-domain issues related to image access, just let the background resolve them.
*/
urlToBase64(imageUrl) {
return new Promise((resolve, reject) => {
let canvas = document.createElement('canvas')
const ctx = canvas.getContext('2d')
let img = new Image()
img.crossOrigin = 'Anonymous' // Solve the cross-domain problem of Canvas.toDataURL images
img.src = imageUrl
img.onload = function() {
canvas.height = img.height
canvas.width = img.width
ctx.drawImage(img, 0, 0, img.width, img.height) // Parameters can be customized
const dataURL = canvas.toDataURL('image/jpeg', 1) // Get Base64 encoding
resolve(dataURL)
canvas = null // Clear canvas element
img = null // Clear img element
}
img.onerror = function() {
reject(new Error('Could not load image at ' + imageUrl))
}
})
}
Event handling
editor.$("#id").click(function(){
$(this).hide();
});
Add elements
- append() - Insert content at the end of the selected element
- prepend() - Insert content at the beginning of the selected element
- after() - insert content after the selected element
- before() - insert content before the selected element
editor.$("p").append("Append text");
Refer to jQuery Tutorial